![]() The first and fourth individuals, going from left to right. A remake of a Yakuza spin-off title previously not available in western markets, the shiny new action game will be. The culprits are actually both ‘ Higashihara and Minamino‘. Like a Dragon: Ishin has just been announced at tonights Sony State of Play. Claiming that they both had keys to the snack room.Īnyway speak with them all and then proceed and speak with the ‘Doshin’ officer. Whilst Nishiyama will blame both Higashihara and Minamino. Whilst Nakagawa will blame Minamino, as he saw him with mochi filling on his mouth. Higashihara will blame the incident on Kitajima. Go ahead and question the suspects and try to determine which two out of the five stole and ate the rice paste, the daifuku mochi. The only side story I liked was the one where you try to solve the mystery of Who ate the mochi Wish it wasnt so easy and there was more(have it be the same. How to Solve the Mochi Mystery in Like a Dragon: Ishin. Higashihara and Minamino are the true culprits, and they’ll admit to the deed when they’re accused. The answer might not be obvious at first outside of a certain suspect, but when you put everything together, all statements line up except for two. Here we have Higashihara, Nishiyama, Nakagawa, Minamino, Kitajima. Who Caused the Mochi Mystery in Like a Dragon: Ishin Answered. Then the five culprits will introduce themselves. Since the ‘Doshin’ cannot pinpoint who the two suspects are, he then asks for our help in the investigation. Two of them are responsible for eating a ‘daifuku mochi’. The ‘Doshin’ then goes on to mention that the five people here were all tasked with cleaning the doshin stationhouse. Turns out two of the five people here have caused a terrible act but the Doshin (basically the police officer) is unable to determine who it was that did this act and is unable to deal the necessary punishment. Here we will see a bunch of people all huddled into a corner. With Ryoma’s help she can make it back home once again. 20, 2023 Follow Like a Dragon: Ishin So you’ve reached the end of the Brawler dojo story chain in Like a Dragon: Ishin, and now have to show dojo master Komaki what. A poor old lady has fallen near the bridge and is unable to get up. The Injured Grandma is a basic and simple substory quest. Head to the ‘Shinmeicho’ street, which is west of the ‘Shogi Parlour’. Like A Dragon: Ishin has many different substory quests that players can find and try to complete. ![]() REWARDS: Godslayer’s Talisman, 300 Virtue ![]()
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